Programming != Game Development

This year I decided to give the GMTK Game Jam a try. I’ve been programming for 20 years now and I’ve dabbled with Unity a while ago. I should be able to do this.

Writing ETLs from Scratch

As I mentioned in my last post, I wrote Extract, Transform, Load (ETLs) from scratch. In this post I will elaborate on how I went about doing that, the design choices I made, and the modularity I incorporated. What are ETLs? ETLs, in short, “extract” data from one source in a certain format, “transform” it… Continue reading Writing ETLs from Scratch

Lessons from Launching a Side Project

After almost 2 years since I got the idea, I finally launched my side project. Development Let’s start with the stack. I’m still using Rails for the back end except now Rails 6 is out. I did try Vue.js for a while but I quickly abandoned it in favour of React. While Vue is much… Continue reading Lessons from Launching a Side Project

Minimum Viable Product (MVP), Vision, and CRUD

If I were to define my own definition for Minimum Viable Product (MVP) to be used in a textbook it would be the following: The set of features that is necessary to gain and maintain early users. It doesn’t sound that hard, does it? Twitter? Users should be able to post messages, they should be able to… Continue reading Minimum Viable Product (MVP), Vision, and CRUD

Preventing Feature Creep

As we developers work on our software, we get ambitious. We want to add features that are cool that will make life easier for our users. This may seem like a good thing at first, but, in the words of Admiral Ackbar, it’s a trap. I have come to such point working on Outside Tasks. Having… Continue reading Preventing Feature Creep

DMCA, Easylist, Git, and functionalclam: A Solution

Recently there was a post on /r/programming entitled Ad blockers under attack: DRM through the DMCA. The gist is that a DMCA claim, usually reserved for copyright infringement, was used to take a domain name ( out of a blacklist that adblockers use to know which domain names to block. The maintainers of the git repo… Continue reading DMCA, Easylist, Git, and functionalclam: A Solution

Categorized as Misc Tagged

Usability vs Functionality

When developers work on an application, we tend to want to make it do everything that is technically feasible. We want to make everything to be customizable, update in real-time, etc… If you don’t control yourself and try to minimize nice-to-have features, you need really good UX to keep the user from getting confused or… Continue reading Usability vs Functionality

Do Not Copy and Paste Code!

If my coworkers read the title they’d think my blog got hacked. I can almost be called a proponent for copying and pasting code. I don’t encourage it but I do do it quite often. My philosophy is: copy and paste code, pay attention, and fix whatever problems you introduce later That is until now. So… Continue reading Do Not Copy and Paste Code!